paper

Design Principles Behind Smalltalk

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📜 Abstract

This paper attempts to document the principles behind some of the design choices embodied in the Smalltalk programming language.

✨ Summary

The paper “Design Principles Behind Smalltalk” by Daniel H. H. Ingalls was published in August 1981 and presents the foundational design philosophies and considerations that led to the development of the Smalltalk programming language. This paper has been instrumental in influencing the evolution of object-oriented programming (OOP). Ingalls outlines several key principles such as the idea of uniform treatment of objects, reflective systems, and the integration of development tools within the language.

Ingalls’ notion of all computing happening by sending messages to objects paved the way for a more unified and cohesive approach to software design, inspiring numerous languages and systems subsequently. Notably, advancements in GUI development and interactive programs bear the hallmark of Smalltalk’s influence. Programming languages such as Ruby and Objective-C have been influenced by Smalltalk’s principles.

On a broader scale, several studies and historical analyses on programming paradigms trace back to the key concepts introduced in this paper, highlighting its contribution to software engineering as evident in Citing Smalltalk: A History and Object Oriented Programming, What is it?. The uniform object model and integration of the development environment directly shaped modern IDEs and toolchains. However, there appears to be limited direct citations in recent publications, as OOP has become a standard teaching topic and thus integrates Smalltalk’s principles inherently. The principles discussed still resonate within modern programming contexts, focusing on simplifying complexities in software design through object orientation.