Papers in gamification
- Belt-Driven Haptic Knobs for Automotive Applications
- Defining Gamification - A Service Marketing Perspective
- Development and Evaluation of a Computer-based Training for Game Accessibility
- From Game Design Elements to Gamefulness: Defining "Gamification"
- Gamification in Education: What, How, Why Bother?
- Location Disclosure to Social Relations: Why, When, & What People Want to Share
- MoviPill: Improving Medication Compliance for Elders Using a Mobile Persuasive Social Network
- Why Students Engage in "Gaming the System" Behavior in Interactive Learning Environments