The Brasilia chapter of Papers We Love
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Montola, Markus. "Exploring the edge of the magic circle: Defining pervasive games." Proceedings of DAC. Vol. 1966. 2005.
Pervasive gaming is a genre of gaming systematically blurring and breaking the traditional boundaries of game. The new game genres include alternate reality games, reality games, trans-reality games and cross-media games.
About the speaker
Fabricio Buzeto is a PhD candidate at University of Brasilia, in which his main work focuses on Ubiquitous Computing and Games. Additionally, Fabricio is a co-founder of the UnBiquitous research group at UnB. Likewise, he co-founded two startups: Intacto and Qual Canal. His technical blog is at …