Gareth Morgan on The Rendering Equation

San Francisco - November 1, 2015

Gareth Morgan on The Rendering Equation

Tony Arcieri on Macaroons: Cookies with Contextual Caveats

Description


Gareth Morgan on The Rendering Equation. From Gareth: "This paper is one of the most important 3D graphics papers in the subject's history. The rendering equation put forth by James Kajiya is the foundation of many of the rendering techniques used in modern graphics. Anytime a computer generates physically accurate image it is actually attempting to solve the rendering equation"

Gareth Morgan has been involved in games and 3D graphics since 1999, starting at Silicon Graphics followed by several games companies including Activision and BAM Studios. Since 2008 he has been working at Imagination Technologies researching sophisticated rendering techniques using Imagination's ray tracing technology.

Tony Arcieri on Macaroons: Cookies with Contextual Caveats for Decentralized Authorization in the Cloud.

Tony Arcieri is a @SquareEng CyberSecurity Engineer. He cybertweets about cybercrypto and cyberprivacy. Cyberinventor of @celluloidrb and @TheCryptosphere.


Fastly
The San Francisco Chapter would like to give special thanks to Fastly for sponsoring the November meetup.